Sunday, September 2, 2012

A Gradual update!

Hello all Gradual Games fans, Thanks to all of you Nomolos is a continued success on I can't thank you all enough for your enthusiasm and support and knowing so many people have purchased our game and are enjoying it. Seeing Nomolos: Storming the Catsle get out there in the world and get enjoyed is just about the most rewarding thing that I've ever done!

As you may know, our philosophy is to balance game development with life so we're moving slowly but surely as we develop our second title. It will not be a sequel to Nomolos: Storming the Catsle but will instead be a totally new game in a different genre, specifically the overhead view adventure genre in the vein of The Legend of Zelda franchise.

We don't have much to show yet graphically, but I can at least give you a verbal update of what we've been working on:

  • A multi directional scrolling engine for use in this game has been completed.
  • A lot of game engine infrastructure is in place including the sound engine, entity system, ppu utilities, etc.
  • We're working on various ideas for "idyllic starting village" graphics, trying to figure out what sort of visual features we'd like to emphasize given the NES's constraints.
  • Brainstorming on some original gameplay ideas
My sincere hope is to have a very minimal demo of the game ready for MAGFest in January. We'll primarily be showing off Nomolos again most likely, but we should have something you can check out for the new game as well.